Prologue
What follows is a comprehensive guide to the (first) Sorceress fight in Spyro: Year of the Dragon. We'll isolate each vehicle phase and address any pertinent situational strategies.
Each chapter will include images and videos that demonstrate various rules and strategies for the fight. Some images and videos will be grouped together, with controls that allow you to switch freely between them. Try it with the figures below.

The images will be marked-up versions of the top-down arena view that you see above. Provided here is a legend for the symbols that appear in these diagrams; you might want to leave this page open in a separate tab so you can continue to refer to this table as you proceed through the tutorial.
| Symbol | Meaning |
|---|---|
| S | Sorceress - initial position |
| T | Text interaction - location |
| A B C D E | Cannon - location (labeled) |
| x | Tank - location (general) |
| A B C D E | Cannon - spawned (labeled) |
| Vehicle - dropped/boarded | |
| A9 | Agent 9 - initial position |
| Agent 9 - pivot direction | |
| Agent 9 - vehicle of interest | |
| Attack - initial damage location | |
| 1 2 3 4 5 | Attack - damage location (ordered) |
| x | Sorceress - natural stopping point |
| X | Cannon - location (general) |
| Vehicle - player movement |